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Liner Local Coordinates Overview

RS3 uses a Cartesian x,y,z coordinate system (see here). In general, models and results are displayed in the global coordinate system. Here, RS3 allows users to view liner results in a local coordinate system.

Liner local coordinates are available only when liners are added to the model. The following two methods are provided to define liner local coordinates under menu Support > Liners:

  1. Define Liner Local Coordinates
  2. Define Liner Local Coordinates for Tunnels

To view and interpret liner results in local coordinate, please see RS3 Liner Contour Results - Liner Local Coordinate Results.

Adding local coordinates will not affect computed results.
Both global and local coordinate systems are right-handed Cartesian coordinates. The right thumb points along the z axis in the positive direction and the curl of the fingers represents a motion from the x axis to the y axis.

See the RS3 Liner Local Coordinate tutorial for an example. The tutorial uses Define Liner Local Coordinates for Tunnels to define a liner local coordinate system.

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