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Drawing Arc Segments

Boundaries which include circular arc segments can be created with the right-click Arc option. NOTE:

  • Arcs are applicable for modeling options such as Add Polygonal Load, Add Excavation and also drawing tools such as Add Polyline, Add Polygon.
  • An arc in Settle3 is actually made up of straight line segments which approximate a circular arc
  • You can include any number of arcs in a single boundary
  • To define a complete circle use the Circle option rather than the Arc option.

The following instructions assume that you have already selected one of the Add options (e.g. Add Polygonal Load), and are in the mode for entering vertices.

To create an arc:

  1. Enter the starting point of the arc, graphically with the mouse, or through the keyboard.
  2. Right-click in the Plan View and select Arc from the popup menu, or type a followed by Enter in the prompt line.
  3. You will see the Arc Options dialog, in which you can choose:
  4. Arc Definition Method (3 options available)
  5. Arc to polyline conversion method (2 options available)
  6. See below for details. Make your selections in the dialog, and select OK.

  7. As you move the mouse, you will see an interactive arc drawn on the screen, which follows the cursor position. Enter the arc according to the Arc Definition Method you have chosen. You may use the keyboard or the mouse to enter the required points.

NOTE: once a boundary has been added to a model, arc segments no longer exist as modeling entities (i.e. the line segments which make up an arc are independent of each other).

Arc Definition Method

In the Arc Options dialog, there are three different methods available for defining the arc - 3 points on arc; start, center, end point; start, center, angle.

3 Points on Arc

The arc is defined by entering 3 points which are on the arc.

  1. The first point is the starting vertex of the arc entered in Step 1 (above).
  2. The second point can be any intermediate point on the arc (e.g. the midpoint between the beginning and end points of the arc).
  3. The third point is the end vertex of the arc.
  4. 3 Points on Arc Option

    3 points on arc option

    Start, Center and End Point

    The arc is defined by entering a start point, center and end point.

  5. The first point is the starting vertex of the arc entered in Step 1 (above).
  6. The "center" is the center of rotation of the arc.
  7. The third point is the end vertex of the arc.
  8. Start, Center, End Point Arc Option

    Start, center, end point arc option

    NOTE: if the arc is formed in the wrong direction, you can select Reverse Arc Direction from the right-click menu (or enter r in the prompt line) to reverse the direction in which the arc is formed between the start point and the current cursor location.

    Start, Center and Angle

    The arc is defined by entering a start point, center and angle.

  9. The start point is the starting vertex of the arc entered in Step 1 (above).
  10. The "center" is the center of rotation of the arc.
  11. The angle is the included angle of the arc (entered in the Arc Options dialog).

Start, Center, Angle Arc Option

Start, center, angle arc option

Arc to Polyline Conversion Method

An arc in Settle3 is actually made up of straight line segments which approximate a circular arc. In the Arc Options dialog, you may select one of two options for converting the arc into a polyline:

  • Number of segments - you can specify the number of segments in the arc. In this case, the exact number of segments will be used. All segments are of equal length.
  • Approximate segment length - you can specify an approximate segment length. Settle3 will automatically determine the number of equal segments which gives (approximately) the desired segment length. The actual segment length may be different from the approximate value you have entered.
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