Geometry Overview
The geometry which defines an RS3 model can be defined by many entity options.
We can add geometry using the following tools:
- Import/Export various file formats
 - Reconstruct Surface from Table values entered by the user
 - Creating / Adding External Geometry
 - Draw Polylines
 - Adding 3D Primitive Geometry, such as boxes, cylinders or cones
 - Surface Triangulation Tools
 - Section Export for RS2 to create an RS2 file from a plane section of your model
 
We can also edit geometry shape by applying the following tools:
- Extrude/Sweep/Loft operations to add depth dimensions
 - Transform operations such as translate and rotate
 - 3D Boolean operations to combine, remove or divide geometry